thepull_mods: (Default)
[personal profile] thepull_mods
Hello, all. The long-awaited moment has finally come -- the game of Siren’s Pull is coming to an end; and everything must come full circle.

We wanted to give you time to plan and plot where your characters will end up and how you'd like to wrap up their time here. We are currently 9 days from the start of endgame, and 2 weeks from the last day of Siren's Pull Network posting.

The Core, which has long been a temperamental sort of deus ex machina, is about to act up and push into it's germinating stage, ending its dormant period and throwing the entire world into chaos, and it’s up to your character to decide whether to stay and struggle to save this world and warn the mainland of oncoming catastrophe, or take a one-time route out: either homebound, or to many other universes of their choosing.

What's Happening )

What this means for Siren's Port )

What this means for your characters )

You can use this post to plot for what role you’d like your characters to play in the island’s collapse, and plan for any intentions of leaving the Port alone or in groups, to continue your characters’ personal stories in a musebox, PSL or alternate game continuity. If you have any additional questions about the endgame, please use the first thread as a FAQ.

   Thanks again guys, it’s been a great ride,
   - SP Mods
thepull_mods: (Default)
[personal profile] thepull_mods
Hello Everyone!

As we go into this weekend and early next week, the Police are going to be having some significant issues. And we all know what happens when someone in the port has problems.

Yep. Newcomers are getting dragged in for questioning, partly due to Townshed's death, partly due to plot events, and partly due to a bit of a department overhaul. They're not the only people getting dragged in, so feel free to say other people around town are getting the drag off and talk through, but the Newcomers are definitely going to get it a little harsher than most groups.

At least this time, they're not the only ones?

Anyway, so there will be a log going up if you want your characters to be A) questioned by the police force, or B) are a member of the police force or allied parties that are being pulled in to determine the state of loyalties.

It's going to be an open log, and there will be a section for those kept overnight in jail for one reason or another, not all reasons have to be 100% reasonable.

If you have any questions, comments, or want to plot things out with the Mods or your friends, comment here!
bondsoflove: (haunted)
[personal profile] bondsoflove
Since last time, I've hammered out details and there are a few logistical changes in place, but there's still plenty of room to get tangled up in the hissy fit if you so choose. The timeline now looks like this:

whose side am I on? )

Hit me up if you want in. I can be reached by PM on this journal or on plurk @ [plurk.com profile] outtahell - note I have moved plurks!
thepull_mods: (Default)
[personal profile] thepull_mods
This one's a long read, but a major Plot Event is on your very near horizons! Enjoy, and congratulations, Siren's Pull- We're coming up on our third year anniversary, and so we've whipped out a thick smattering of background plot to celebrate!

At the last stroke of Midnight on New Year's Eve, Newcomers ring in 2013 with a familiar sickening tug that starts behind the navel. Too much to drink? We think not.

Seatbelts everyone, it's time for an Interactive Siren's Pull Year 3 History Lesson!

TIME TRAVELING ANNIVERSARY EVENT: TO MISSIONWORTH WE GO!

The Event Basics )

Missionworth Circa 1918 (Setting Info) )


The Conflict )

The Explosion & The Dark Nights )

Conclusion & Consequences )

Any other questions? Comments? Discussions & plotting? Can go here. Plotting meme goes up shortly!